Copier
Copier works like the Shifter, but with Copy / Paste instead of a slider. Copy a property (or set of them) from one effect and paste it onto others, to propagate a look across many objects.
Using it
- Select the source effect and Copy the property you want.
- Select the target effects.
- Paste, and they take on the copied value.
Like the other tools, Copier keys each object by kind, so pasting across a mixed selection lands each value in the right place. Rows cover 3D particles (including Lightning, StrikeSurface, EditableMesh and Raycast), transformed trails and beams, Decals, and Screen Effects (Shake, FOV, Blur, ColorGrade, Bloom, Distance including its picked Object, and ImpactFrames, which copies the frames themselves).
When to use it
- Matching one effect's settings onto a batch of others.
- Standardising a value across a scene without retyping it.
- Propagating a tweak you dialed in on one effect.
Related
- Shifter - slide a value instead of copying it.
- Tools overview - the rest of the batch editors.
