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Resizer ​

Resizer scales an effect proportionally. Instead of editing size channels one at a time, it multiplies all of an effect's size-related properties together, so the effect grows or shrinks as a coherent whole and keeps its look at the new scale.

Using it ​

  1. Select the transformed effects to scale.
  2. Open Tools → Resizer.
  3. Set the scale factor. Every size channel is multiplied together across the selection.

Beyond plain effects it also scales 3D particles (including Lightning Width and Length, and Raycast Distance / Lift), transformed trails and beams, and Screen Effects (shake Position and the Distance Near / Far range).

When to use it ​

  • Fitting an effect to a bigger or smaller object.
  • Making a whole effect read at a different distance without redialing each size by hand.
  • Scaling a multi-part effect uniformly.
  • Retimer - the timing equivalent (speed instead of size).
  • Shifter - shift a single property rather than scaling all sizes.

Built by RoPotat0 for the Roblox VFX community.