Skip to content

Settings & themes ​

Open Settings from the SineVFX menu to configure the plugin's look and behaviour. Settings persist between sessions.

Button Layout ​

Choose which corner the SineVFX button (FAB) sits in - bottom-right (default), bottom-left, top-right, or top-left. The menu strip and tool windows anchor themselves relative to the FAB, so everything follows.

UI scale ​

SineVFX scales its whole UI so it stays comfortable on any monitor. Adjust the scale to make windows and controls larger or smaller.

Themes ​

SineVFX is fully themeable - colours for surfaces, text, accents, and effect states are all driven by a theme.

  • Built-in themes - Green, Red, Purple, Yellow/Orange, Grey/Blue and Greyish ship with the plugin and are listed first. They're read-only, so make a new theme if you want to tweak one.
  • Theme Editor - edit the active theme's colours live.
  • Import Theme - bring in a theme someone shared.
  • Export Theme - share your theme as a portable string/file.

Switching themes, applying a theme and dragging colours in the Theme Editor all recolour the open windows in place, without rebuilding them, so there's no lag or flicker.

Windows ​

  • Dim Unfocused - fades out windows you aren't working in, so the one you're using stands out.
  • Windows fade in and out smoothly when you open and close them.
  • Window sizes stay correct when you change the UI scale.

The docs site you're reading uses the plugin's own blue-on-near-black palette as its starting point.

Persistence ​

Almost everything you'd expect to stick, sticks - window positions and sizes, which windows were open, the FAB corner and expanded state, the Paths toggle, pinned windows, and your theme. Reopen Studio and you're back where you left off. Under the hood this uses Studio's per-plugin settings store.

Other windows you'll meet ​

SineVFX includes a handful of supporting windows that open contextually:

  • Confirm / Notice - confirmations and messages.
  • Particle Counter - keep an eye on particle counts while tuning performance.
  • Trail Preview - preview trail shapes.
  • Asset Library / Asset Upload - the texture library and uploading your own textures.

Built by RoPotat0 for the Roblox VFX community.